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In game Material Tracker

An in game detailed Compendium in a similar UI design to the progression window that is used to track the materials found in the realms said UI would display materials by type and show the materials and their stats and tier materials not obtained ...
3 months ago in Feedback 0 Open

Refined Items Expanded - Community Theorycraft Project - RR Repost

Refined Items Expanded Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of thi...
4 months ago in Feedback 1 Open

Wish more Victorian era style tile sets for building

I noticed there are some cool buildings but players can't build in those styles yet. Maybe we can have more Victorian building tilesets, such as the RED BRICK industrial things in the factories and GOTHIC high arch windows in the towns. There are ...
9 days ago in Feedback 0 Open

More use for essence

Low tier essence use is subpar. It would be great if we could other use for lower tier essence than just repair for t1 and unlocking progress. Many recipe could benefit from needing essence. Especially refined mats (think gilded&etched for exa...
2 months ago in Feedback 0 Open

needing to eat making the game less fun

I was so excited to play this game when it was announced, but when trying the early access game with a friend, we needed to eat so often. It frustrated my friend so much, he just requested a refund for the game, he said it felt like a chore to pla...
4 months ago in Feedback 7 Open

Fishing Rating Stat Not Affecting Fish Catch Rate

After conducting thorough testing over 2,500 fishing attempts in Nightingale, I’ve observed that the fishing rating stat doesn’t seem to function as intended. Whether I used a fishing rating of 3 or 197, the catch rate for rare fish remained consi...
4 months ago in Bugs 4 Under Investigation

Husbandry

It would be an amazing idea if we could tame the local wildlife it would give us more options in recipes for food and could also potentially give us other modes of transportation like mounts
about 1 month ago in Feedback 0 Open

Workshop Mallet

I would like to suggest the addition of a Workshop Mallet to assist players with building, upgrading and decorating their builds. I was thinking the Mallet could have 3 functions: Left Click:Locks the selected structure: making it immune to player...
2 months ago in Feedback 0 Open

Nightingale Needs Essence Conversion: A Case for Tier Flexibility

I’ve been thinking a lot about the essence system in Nightingale, and I believe there’s a missing piece – the ability to convert higher-tier essences (like T4) into lower ones, specifically T3. Right now, the only option is converting everything d...
4 months ago in Feedback 0 Open

Companion is not working

Companion not doing any work, even if I set him/her to work - it is just following me picking up stuff. Same even if I put in following mode. Before the companion walked around chopping down trees or mining stones. It is on starting realm
4 months ago in Bugs 5 Fix Live