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My posts: Creatures/Enemies

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Husbandry

It would be an amazing idea if we could tame the local wildlife it would give us more options in recipes for food and could also potentially give us other modes of transportation like mounts
2 months ago in Feedback 0 Open

Trophies for all creatures

Would be nice to be able to craft trophies from the fabled Bones/leather/chitin. Should be not to easy to craft those but needs at least 5 bones of one fabled and T5 materials to craft a trophy that can be used as decoration in the house. The T5 m...
4 months ago in Feedback 0 Open

Emergent PvE encounters & ambience is lacking

I am a first time solo player with the recent major update and have been enjoying much of the game. But what I've started to feel more and more now that I'm into tier 3 is how few things happen in the world outside of the player's actions. I've n...
5 months ago in Feedback 0 Open

Adding mounts and tames would be amazing.

I thinking adding Mounts for alternative transportation would be a nice touch to the already amazing game you have going.
2 months ago in Feedback 0 Open

Estate Cairn should despawn any/all Creatures/Enemies

Please allow the Estate Cairn, to completely despawn any/all Creatures/Enemies in the vacinity of the Estate Cairn that would include non-aggro as well as aggro mobs - such as Deer, Pig, Beezleboar, Bound, Carnute, etc. I have a Respite in a T3 He...
3 months ago in Feedback 0 Open

Endgame Progression Ideas at the Watch

The Big Excitement of the Watch for me, was seeing other people running around leaning into the MMORPG hub vibe, especially with it just be solo prior for the most part. Taking advantage of that hub and maybe later introducing the next tier hub la...
about 1 month ago in Feedback 2 Open

Boss Rush - Bound Sentinel Fight: Cages

If you open the bound cages in the Bound Sentinel fight in Boss Rush, the cages remain open in future waves. Unfortunately, the cages do not close when the portal closes and is re-opened, so if you open them once, they are open forever. This can a...
about 1 month ago in Feedback 0 Open

Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
5 months ago in Feedback 5 Open

increase cairn spawn prevention radius with higher tiers

Now that we have tiered cairns, would it be possible to have their spawn prevention AOE be increased as they tier up? potentially the tier 4 could be very, very wide such that the odds of something that spawned out of range wandering close enough ...
2 months ago in Feedback 0 Open

Yex fight on Boss Rush becomes bugged

I'm playing bodd rush mode and had to figt Yex. From previous fights, I knew that Immolation was good at dealing damage to them and the creatures they spawn. So when I dropped into the arena the first thing I did was to cast Immolation. For some r...
2 months ago in Bugs 2 Open