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My posts: Creatures/Enemies

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Bound night spawns lacking variation in Gauntlet forest and desert realms.

I'm not sure if this a bug or not, but i've noticed that the bound packs that spawn at night when the player is travelling around the Gauntlet forest and desert realms seem to almost always consist of a lamplighter and 2 bound mortar units. Consta...
2 months ago in Feedback 0 Open

Eminent Hunter Card Bug

Sometimes when this card is on during bosses they become immune. During boss rush and when im doing ascended hunt swamp
about 1 month ago in Bugs 0 Open

Creature vs structure aggressiveness

Creature agro vs NPC and player structures is excessive. If NPCs are fighting creatures then some damage to structures is expected, but they specifically attack structures until they are completely destroyed, which makes no sense; they don't attac...
about 1 month ago in Feedback 0 Open

Corpses of Slain Animals Don't Stay Put

As the title says, after killing an animal, the corpse sometimes teleports or disappears entirely. The details vary: sometimes it happens immediately after the animal dies, sometimes 30 or more seconds after. Sometimes the corpse only moves a few ...
about 2 months ago in Bugs 1 Open

Emergent PvE encounters & ambience is lacking

I am a first time solo player with the recent major update and have been enjoying much of the game. But what I've started to feel more and more now that I'm into tier 3 is how few things happen in the world outside of the player's actions. I've n...
8 months ago in Feedback 0 Open

Trophies for all creatures

Would be nice to be able to craft trophies from the fabled Bones/leather/chitin. Should be not to easy to craft those but needs at least 5 bones of one fabled and T5 materials to craft a trophy that can be used as decoration in the house. The T5 m...
7 months ago in Feedback 0 Open

Suggestion: Addition of a Bestiary or Compendium

It would be really cool to have some kind of compendium that records resources and monsters/wildlife that the player encounters, as the player encounters them. Things that haven't been found yet obviously shouldn't show up ( could be marked as jus...
5 months ago in Feedback 0 Open

Creatures Move After Death

Creatures move through walls or several feet after they die and are approached. Sometimes resulting in strange positions. Such as frogs tounges being fully extended.
3 months ago in Bugs 1 Open

Estate Cairn should despawn any/all Creatures/Enemies

Please allow the Estate Cairn, to completely despawn any/all Creatures/Enemies in the vacinity of the Estate Cairn that would include non-aggro as well as aggro mobs - such as Deer, Pig, Beezleboar, Bound, Carnute, etc. I have a Respite in a T3 He...
6 months ago in Feedback 0 Open

Bound attack while invulnerable from spawning

Bound move and attack as they are spawning in. They are invulnerable during this time. I'm unsure if this is a bug or intended, but the invulnerability of Bound as they spawn in creates some bad situations especially in caves. They should keep the...
about 1 month ago in Feedback 0 Open