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Ascended realms HP: grind beyond measure

I am playing on champion and any and all ambition to play on nightmare is slowly disappearing. Not because it is (too) hard, but because there seems to be a fundamental error in design. Grinding is not fun, yet this is exacxtly what we get. Insane...
6 months ago in Feedback 1 Open

Stamina cost for fishing is very unbalanced

The stamina requirements to catch fish could use some work. 145 stamina is more than enough to get one to the top of a mountain using nothing but climbing picks to hoist yourself up a sheer rock face, but not enough to reel in a trout? I tried fis...
7 months ago in Feedback 3 Open

Mechanic suggestion

Add a mechanic to tame companion animals that players can breed and summon to accompany them on their journey. (Tame and breed at base. Then tie one to an article to summon while out and about)
3 months ago in Feedback 0 Open

Aid and Defense problem

In both Aid and Defense spots it's a problem that the local wildlife both kills the questgiver NPC:s and trashes the structures when they spawn too close. No way to take the quest when the questgiver is dead and gone, please make them safe from en...
6 months ago in Feedback 0 Open

Rescue mission

Both online and offline.a rescue mission to rescue an automation bishop and choose to keep them to fix our estates and assign them different tasks such as farming, fixing etc.
4 months ago in Feedback 0 Open

Hunting in water

I killed a deer in the water and I could not skin it im mad.
6 months ago in Feedback 0 Open

Fauna in forests vs swamp and deserts

I really like the critter variety in forests now. The small deers are a great touch that I haven't noticed before and having a good number of non-hostile critters makes the place feel much more alive and believable. This isn't quite the case with ...
7 months ago in Feedback 0 Open

arachnophobia

I will say im impressed so far on the rebuild BUT that said.. The spiders are insanely frightening. They feel faster and scare the hell not just out of me but those in my stream. I am set to explorer and its not 'hard' but the easiest. I turned th...
7 months ago in Feedback 1 Open

Endgame lacks depth and difficulty

I would like to see some serious and interesting end game content where progression is based on skill and not that much on gear. However if there are multiple difficulties available for it (so everyone can experience it) the loot/reward should dif...
2 months ago in Feedback 0 Open

Boss Rush Que Room

So for multiplayer Bopss Rush, maybe a realm players can venture to to join other Realmwalkers before they start Boss Rush (Level 1) starting but also make a buttom or podium that allows other players to request a realmwalker to join them
3 months ago in Feedback 0 Open