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Unable to cut/loot corpse of Eoten

After killing the Holt Eoten, it slid down the side of the hill into a pill of rocks, and I was unable to cut down/loot the corpse of the tree. No matter where I tried cutting it down with my axe, it did nothing since it was stuck in a little into...
24 days ago in Bugs 0 Open

Jabberwock stops attacking and becomes immune to my attacks

I was attacking and dodging attacks from the Jabberwock. Things got hairy and I was about to die, so I used my climbing picks and climbed out of the lair to heal. I jumped back in and the Jabberwock was no longer attacking, and when I attacked it,...
24 days ago in Bugs 0 Open

Recruit combat settings let it take the initiative too much

They can detect and charge after enemies one floor down. I don't even know where they went unless I open my map. If they went downstairs I sometimes don't even know how and have to find the route myself. I could set them to no-combat but when enem...
about 2 months ago in Feedback 0 Open

Magic weapon tools

I would like to suggest a dedicated spell tool. Instead of placing spells in ordinary tools and guns, a dedicated tool for that job would solve the control issues currently existing in the game. As it stands, my impression is that fireballs are cu...
about 2 months ago in Feedback 1 Open

Bad dps scaling

No progess on nightmare possible. Bears on Sylvans cradle impossible to defeat on nightmare. 30 critical hits (head) and more, and the bears are still on 95%. Gear rating 39, not much more possible on 2nd story realm. I'm not a noob, played Nighti...
25 days ago in Feedback 0 Open

Casting animation removes bonus stats from off hand while casting with a one handed weapon,

i made an umbrella for my off hand with increased magic power, i use a sickle for my main hand, when i enter the casting animation i lose all stats from my umbrella. once the animation is over i get the stats back, but the animation takes long eno...
about 2 months ago in Bugs 0 Open

Switching between spells doesn´t work half the time

For example on my axepick I have oberon´s bounty, recovery and illumination. Usually I use axepick for healing during combat but not for melee. So I chop some wood with oberon on and combat starts and I try to switch to Recovery. Instead of select...
about 2 months ago in Bugs 1 Open

Sluggish combat animation

Combat animation is sluggish to say the least. Too little frames in animation to actually make the combat feel smooth. For example when you are fighting a bear their movement is laggy: they maw you and lower their head (I have bow ready to make a ...
about 2 months ago in Feedback 0 Open

Having a fair bit of difficulty in melee/ranged combat in Welkin's Reach

I'm playing on Champion difficulty. On this difficulty, no matter my gear upgrades, most enemies can kill me in ~2-3 hits and it takes me 10-15 hits to take them down. In Sylvan's Cradle, I found I ditched blocking in favour of kiting + bow + head...
about 2 months ago in Feedback 3 Open

Cutmore (swords)

A prepared officer of the realm requires a sword such as the rapier, cutlass, falchion etc, to "cut more" than the axe which just now is my main weapon for melee.
26 days ago in Feedback 0 Open