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make seed icons distinguishable

The seed Icons have to be hovered over to find out which one it is... rather annoying :D
about 2 months ago in Feedback 0 Open

World feels copy-pasted

The world initially felt uninspired and "samey" when I bought the game in February, as the devs themselves mentioned. With the new realm rebuild, I came back and was pleasantly surprised by the attempt at a storyline (15 hours in, first red realm ...
about 1 month ago in Feedback 2 Open

Optional snap points for chests on shelves please!

Currently it is very difficult to arrange chests on shelves.
about 1 month ago in Feedback 0 Open

Build Pack Item For Frequently Built Items (Lodestar, Pepys Box, etc)

TLDR: Combine required materials into Build Pack object for ease of construction. Inventory management is already so involved in Nightingale (with variations on variations of every item type) keeping the ingredients required to build Lodestars and...
24 days ago in Feedback 0 Open

Glass windows for all build styles as an upgrade.

There is something that I feel like this game needs for those who wanna build high quality homes/whatevers, Combining build styles like Desert and Tudor would work surprisingly well if the windows of the desert set were made of glass instead of ne...
about 2 months ago in Feedback 0 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
about 2 months ago in Feedback 3 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
about 2 months ago in Feedback 1 Open

crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
about 1 month ago in Feedback 1 Open

Inverse gable walls

It would be really cool if you would add inverse gable walls, for sections like this, allowing builders more creativity with roofs.
about 1 month ago in Feedback 0 Open

Optional snap points/grid for gardening (or anything, really)

Would be awfully nice to line up a grid of 10 x 10 gardening pots nicely. Seed plots used to snap together (?) but not anymore.
about 1 month ago in Feedback 1 Open