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The companion's "firewood refill" option should be off by default

The refill behaviour just isn't practical atm and pretty much everyone turns it off after seeing some carved wood in the furnace. While I don't think that fixing this needs to be a priority, it's unnecessary for every newbie to run into the issue....
about 2 months ago in Feedback 1 Open

Harvester's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Harvester's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
about 1 month ago in Feedback 0 Open

Summon Companion

Like ability to call companion to me. Sometimes get lost, or to far away.
about 2 months ago in Feedback 3 Open

Allow multiple minor realm cards to be played at once

It would be great if you could continually add minor realm cards to make the realms more challenging/rewarding. Their effects could compound, cancel each other, and interact in difficult-to-predict ways, adding greatly to game-play variability.
14 days ago in Feedback 0 Open

I would like to see ink and paper products matter in realm travel

It doesn't really seem to matter what you make cards out of, the result is universally the same. I propose that the type of ink you use, and the type of paper you use makes physical and tangible changes to the Realms that are created. For example,...
14 days ago in Feedback 0 Open

Show charm, infusion, spell (names) on objects

When hovering over an object (tool) you only properly see the charm applied with description. The rest are symbols (spells) or not shown (infusions) at all.Please do something to show ALL the information in one spot of the UI for all equipment (to...
27 days ago in Feedback 0 Open

Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
about 2 months ago in Feedback 5 Open

Quick access to companion inventory

I'd love to have easier access to my companion's inventory. The current implementation isn't terrible but I'm accessing it often enough that a one-click/one-button solution would be really nice. Two things come to mind for that. 1) When looking at...
about 2 months ago in Feedback 1 Open

Upper Floor Piece won't attach to Foundation Piece

When creating slight overhangs, I would like to use a thin floor piece instead of a massive foundation piece. Making
about 2 months ago in Feedback 1 Open

I would love an option to mute the game when it is not in focus

I am a frequent alt-tabber and think that an option to mute the game in the background should be a standard feature. I would love for it to be implemented!
about 2 months ago in Feedback 1 Open