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Please allow terraforming

It would be nice to allow some measure of terraforming in non-storied realms. For example, adding paths. Or moving some structures. Or digging. This would allow for a tremendous amount of creativity for respites and base-building.
2 months ago in Feedback 0 Open

AZERTY Keyboard and A Key for consummables menu

We cannot enter the consumables wheel with the ‘hold A’ shortcut. Holding down the ‘Q’ key opens the menu. But it's impossible to play under these conditions. When we walk to the left (Q key on an AZERTY keyboard), the consumables menu is displaye...
2 months ago in Bugs 5 Open

Items tier visibility QoL

The items icon in the top right/bottom left corner should have the Tier number so it would be much easier to manage your storage/inventory.
about 2 months ago in Feedback 1 Open

Summon Companion

Like ability to call companion to me. Sometimes get lost, or to far away.
2 months ago in Feedback 3 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
2 months ago in Feedback 3 Open

Glamour Station: Hide Hat

When choosing the appearance of "hidden head slot item", the character's hair still looks matted down as if they're wearing an invisible hat. This even carries over to the character edit screen at login if you try to change hairstyles XD
2 months ago in Bugs 0 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
2 months ago in Feedback 1 Open

FOLLOWERS ARE TOO CLOSE

followers follow you too close and jump scare the absolute shit out of you. they have no idea of personal space.
about 1 month ago in Feedback 1 Open

With POIs rapidly appearing, valuable resources in clusters, and Legendary creatures Marked on Map, There is limited value to exploring new realms

I find this to be somewhat true even with the story realms. I don't feel like I have to explore much at all to find valuable resources because the fibers and wood I need from a certain biome are found in easy-to locate clusters. I wish I had to wo...
about 1 month ago in Feedback 2 Open

Nightingale Needs Essence Conversion: A Case for Tier Flexibility

I’ve been thinking a lot about the essence system in Nightingale, and I believe there’s a missing piece – the ability to convert higher-tier essences (like T4) into lower ones, specifically T3. Right now, the only option is converting everything d...
2 months ago in Feedback 0 Open