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Enemy Spawn mechanic limited

I love this game very much, my favorite. However, enemies spawn way too close to the player. (bound ones) This has a number of Disadvantages: Ranged combat becomes more difficult, especially with bolt action rifle Less strategic options to approac...
1 day ago in Feedback 0 Open

The Empyrean Well is a MISERABLE PLAY EXPERIENCE

OK, I'm going to be very blunt here, the Empyrean Well is UTTERLY MISERABLE, for several reasons. First, there is NOTHING OBVIOUS to tell you that the Empyrean Favor you get in the top level of the observatory is a time-limited buff needed to surv...
1 day ago in Feedback 2 Open

Closing Stations and Storage by hitting E again instead of ESC

I love the game and its workings. Please change the closing of the Stations and Storages by hitting E again instead of ESC. Thanks
1 day ago in Feedback 0 Open

Enemy encounters every 30 feet

Too many enemy encounters they need to be reduced by a minimum 50% Its just tedious. I'm at the point where I cant be bothered wasting ammo on them.
1 day ago in Feedback 1 Open

Gameplay loops

"End game" gameplay loops feel conflicted and lacking -- or perhaps just very unfinished. The ascended realms seem to function primarily as disposable material gathering gameboards, without any real lasting purpose or structure to them. The proces...
1 day ago in Feedback 0 Open

Edgar Allan Poe side quest chain - feedback

Of all the quests, so far this one is the most fey-themed if you are comparing it to "Jonathan Strange and Mr. Norrell", which the devs cited as a source of inspiration for Nightingale. Nevertheless without any fey showing up when the player start...
1 day ago in Feedback 0 Open

quest step for "The Only Way Out is Through" feels pointless

The quest steps for "the Only Way Out is Through" are: got o an Ascended Antiquarian Realm turn in 25 T4 Esseence However, after cleraing an Apex Vault and killing Jana (mandatory quest step to get to this quest), you already have enough T4 Essenc...
1 day ago in Feedback 0 Open

Museam Display Pieces

Information about materials and monsters is a fairly important aspect of the game, and many often call for things like additional wikis etc to be created. This option seems inevitable, but I think it a shame to have a tertiary site used as referen...
1 day ago in Feedback 0 Open

Animal fiber from 2 to 1

When creating animal fiber from meat or fish, I would like the number of requirements to be 1 instead of 2. Most crafts that require cloth require two pieces of cloth instead of one, so the original number of requirements is too high: 2 pieces of ...
1 day ago in Feedback 0 Open

Fishing Adjustments

The current setup in terms of both the act of fishing on the part of the player, and the output in terms of what you can catch, is a bit lacking. Some thoughts to perhaps consider: Adjust % chance for fish to bite, and for different types, based o...
1 day ago in Feedback 0 Open