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Add tooltips when hovering over items in crafting tables

I am a new player and I am struggling with the crafting tables, especially things like the enchanters focus. I know you can click on it to see what it does, but it's a lot of clicks and mouse movement to go back to the menu each time I come to loo...
5 days ago in Feedback 0 Open

One more standing lamp

Hello, if you have a large room you can't place chandeliers. Either you use this rustic standing lamp, put lights on the floor or if the room is very large lampposts. At least one better standing lamp would be nice.
5 days ago in Feedback 1 Open

Add option to learn whole progression branch

It can be tedious to have to learn every recipe one at a time, particularly with say Tilesets. Add an option to learn all recipes within a particular branch to the description of the top recipe of that branch.
13 days ago in Feedback 0 Open

Reduce size of umbrella on first person POV.

The size on screen that the umbrella takes up is distracting and difficult to bear. Reduce the size of the onscreen umbrella when not gliding. Perhaps have it folded and unfurl when gliding? It takes up about 20% of the screen.
12 days ago in Feedback 0 Open

Please add more social functions to the game

Adding some expanded features to the Social aspect of the game could really make this game shine with plenty of folks. Friends lists, block lists, guilds/companies/unions, trading, access permissions, chat, etc - features such as these would eleva...
16 days ago in Feedback 2 Open

Inverse gable walls

It would be really cool if you would add inverse gable walls, for sections like this, allowing builders more creativity with roofs.
3 days ago in Feedback 0 Open

Silly need for structural support.

As you can see in the image attached, I can't place a wall on an upper floor if it's not directly ontop of another wall or pillar even when one side of it has a support structure.This is ridiculous.
3 days ago in Feedback 1 Open

Crafting mode card

We need a creative/free build mode, maybe make a card that makes crafting use no resources but uses tier 1 stuff so it doesn't effect clothes and weapons since we'd want to use higher tiers to craft these, maybe make it a tier 3 card so then we st...
4 days ago in Feedback 0 Open

Optional snap points/grid for gardening (or anything, really)

Would be awfully nice to line up a grid of 10 x 10 gardening pots nicely. Seed plots used to snap together (?) but not anymore.
4 days ago in Feedback 1 Open

Mark inventory as crucial

There is a lot of stuff one can and usually will pick up. This tends to make it sometimes hard to keep track of (mission critical) inventory. So I would like to suggest the option to flag parts of the inventory as 'crucial'. You could give it a co...
4 days ago in Feedback 0 Open