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Firearms Attachments

Would it be possible to see weapon attachments implemented in the future such as bayonets and period accurate scopes
14 days ago in Feedback 0 Open

Damask and Pinstripe Patterns for Fabled Gear - No Ugly Cow Print Please!!

The cow print pattern is very unappealing and I feel like something using Fabled material should look so much better. My suggestion is using Victorian-esque patterns such as damask and pinstripes. If the cow print has to stay then I would love the...
18 days ago in Feedback 0 Open

Character Appearance Save Function

To put it simply, I wanted to make sure the idea was forwarded to developers to implement the ability to save customized characters locally. I didn't mind much losing my old character with the recent wipe with 0.5 as I didn't give much effort into...
20 days ago in Feedback 1 Open

e key not working

When trying to open chests or companions the 'e' key has to be hit 5-6 times I have tried 2 keyboards and 1 x box controller and it is still the same this is very annoying especially as your companion will not come near you when you need to unload...
4 days ago in Bugs 0 Open

3rd person aiming is WAY off when whrn i hipfire im rt on with my shot but if i aim down the barrel or tru the sling bow sights there of ,lft or rt 2-30 in game yds

when u aim in 3rd person your shot is 20-30 yds off, lft /rt but if u hip fire your right on your mark everytime all the time
4 days ago in Bugs 0 Open

The crafting station UI is rather overwhelming

The UI for the sewing bench and the workbench is bothering me a bit. They're both very overwhelming. My best attempt at dealing with this is to close all the categories except for the one I'm currently working on (as seen in the screenshot). Whene...
7 days ago in Feedback 0 Open

The pathfinding of the AI survivors needs some work

So I'm fighting Azazel (boss of Sylvan's Cradle; already an annoying fight) and he's down to low health. He knocks me down, my companion tries to raise me... and runs into a tree. Rather than going around the tree, he teleports backwards. He proce...
7 days ago in Feedback 0 Open

World feels copy-pasted

The world initially felt uninspired and "samey" when I bought the game in February, as the devs themselves mentioned. With the new realm rebuild, I came back and was pleasantly surprised by the attempt at a storyline (15 hours in, first red realm ...
10 days ago in Feedback 2 Open

Hairstyle tight if hat invisible

The new glamor station permits completely hiding the hat but the hairstyle is tight to the head as if pushed down by a hat wrapped all around the head. I tested this with several hairstyles
19 days ago in Bugs 4 Open

The escape key should first close the currently focused work bench recipe popup

This: I want to exit the currently selected recipe but stay on the bench, press escape, and am left outside the work bench. It seems more intuitive to first close the recipe popup, and on second press close the work bench altogether
15 days ago in Feedback 0 Open