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Group Play is not Rewarding

In fact, it's punishing. Currently, it's more efficient to just run ascended realms solo for T4 essence. In group vaults, you only get a measly 7 essence per objective and you have to compete with party members over who gets essence drops from ene...
7 days ago in Feedback 0 Open

Sylvan Cradle story line aftermath - no quest steps + story unclear

After killing Azazel, you can go back to talk to Aurelio and he gives a spyglass. However there is no quest step for this. Also this is a good time to unlock the Spyglass tech node for free especially as Aurelio made his own spyglass as a child an...
7 days ago in Feedback 0 Open

Cavern Realm Suggestion - Repost RR Update

Greetings Devpeoples, This post is to supply a potential new Realm to travel through, a subterranean one called Caverns. To me, the lure of what lies beneath the earth in such a wonderful fantastical setting as Nightingale is immense. With the abi...
7 days ago in Feedback 0 Open

Party invites are too intrusive

I feel the party invite might be to intrusive, it takes the ability to move or deploy an umbrella at times you may need it if your friend invites you at a bad time. An example is when I was jumping over a cliff my friends sent the invite and I fel...
7 days ago in Feedback 0 Open

More efficient AI for recruitables

can we add some kind if area around the player that the AI won't pick up loot in, it's almost useless when you helper walks up to loot the ore you're mining and then just stands there because their now "waiting for you to interact" i want them to ...
13 days ago in Feedback 1 Open

Please allow terraforming

It would be nice to allow some measure of terraforming in non-storied realms. For example, adding paths. Or moving some structures. Or digging. This would allow for a tremendous amount of creativity for respites and base-building.
13 days ago in Feedback 0 Open

Quest marker more accessible

It would be lovely if the quest markers would show on the compass no matter the distance. Also, I would like to see them better highligted on the map, so they don't look like quest givers. (another issue, quest givers and people for hire have all ...
13 days ago in Feedback 0 Open

Stamina cost for fishing is very unbalanced

The stamina requirements to catch fish could use some work. 145 stamina is more than enough to get one to the top of a mountain using nothing but climbing picks to hoist yourself up a sheer rock face, but not enough to reel in a trout? I tried fis...
13 days ago in Feedback 2 Open

Option to wait for dialogue when in a party

I would like an option to allow quest giving NPCs to pop up a "Wait for other players" option. Allowing the primary player to know to wait for others before beginning a quest giving conversation. This would hopefully make questing together easier ...
13 days ago in Feedback 0 Open

Implement Option to Prevent Auto-Slotting Radial Menu

The new radial menu is awesome for holding Q to quick chow some grub, but farming isn't a great experience when seeds and other things that you need to have in the inventory always gets auto-slotted to the radial menu. I have to constantly move st...
13 days ago in Feedback 0 Open