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Created by Guest
Created on Oct 7, 2024

Yex battle

Fighting Yex in Gloriana's Tears requires one of two strategies: stand on a rock outcropping and pelt Yex with magick ammo (fire or ice, or ice + fire) or spells until it dies, or zerg it with melee.

Since the ranged/magick approach is easy and not too crazy, the melee approach needs to be re-balanced. Yex has no weakpoints that can be reached by melee, making it impossible to do more than piddling damage against its legs; even backstabbing with the knife is not that great, being slightly less than the damage by an axe because of resistances.

Further, when Yex summons creatures the fight is mostly one of defense, with the occasional attack. 2 fabled summons + Yex makes it hard for melee players to get any attacks in, putting most of the player's attention on blocking (hopefully they used Charms of Thorns and Immovable and some others or it'll be even worse) and healing injuries until they can attack the summons. The scorpion summon is particularly bad because of its fast attack speed and attack patterns and slowing ability with every attack.

There should be some re-balancing for the Yex fight to make melee builds viable without spending half an hour. The other Site of Power fight in Glorianas is also difficult with a melee build (specifically on Nightmare), but it's at least doable because of reachable weakpoints and other aspects of combat vs bound.

Side note: the reward for the bound fight is...disappointing. Bronze beats Bound Sentinel, and you unlock Bronze right after getting to Sylvan's Cradle.

Category Tags Combat, Tools/Gear
Mode Both Online & Offline
Sentiment Critical
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