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Plant Box Saskatoon Berry bush cannot be harvested with a Sickle

Plant Box Saskatoon Berry bush cannot be harvested with a Sickle
4 months ago in Bugs 1 Open

crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
3 months ago in Feedback 1 Open

Carnute doesn't leave behind stumps

I found a patch of forest in the first Abeyance realm where the Carnute circles endlessly. Great spot for harvesting wood, I thought. After a while, I noticed that the forest was getting thinner and thinner for some reason, despite me never removi...
4 months ago in Feedback 0 Open

Items tier visibility QoL

The items icon in the top right/bottom left corner should have the Tier number so it would be much easier to manage your storage/inventory.
3 months ago in Feedback 1 Open

number pad split stack

I would like to be able to type in the amount of an item that is going into an inventory. If I have a stack of wood I would like to be able to type 5 to deposit 5 wood. Not really have to deal with the slider.
2 months ago in Feedback 0 Open

Request to have all crafting categories collapsed by default

When crafting. Please have the item menu COLLAPSED by default.
about 1 month ago in Feedback 0 Open

Unable to progress in main quests

I am doing the "Surviving the Faewilds" quest and am unable to progress because Puck will not appear. My quest says return to Puck, and if he has not appeared nearby, try moving around. I have circumnavigated the entire Abeyance map and he has not...
about 2 months ago in Bugs 1 Open

Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
4 months ago in Feedback 5 Open

Auto extinguish stations when production is done

Right now, when I craft something, I need to constantly remember to extinguish the fires for example in the forge or the cooking station. It would be good to have auto extinguished, because it is a chore to keep track of it when I have a specific ...
4 months ago in Feedback 0 Open

Quick access to companion inventory

I'd love to have easier access to my companion's inventory. The current implementation isn't terrible but I'm accessing it often enough that a one-click/one-button solution would be really nice. Two things come to mind for that. 1) When looking at...
4 months ago in Feedback 1 Open