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pepys box useability

Please consider making the contents of the Pepys box shareable by everyone in the party. My best friend and I play together, While one of us is harvesting, the other is crafting, so being able to pull out any resources that the other puts in would...
10 months ago in Feedback 1 Open

Desert fish stats are incorrect

Currently fish provides bonuses to Ranged Damage and Fishing Rating. And they are incompatible. Ranged weapons can't benefit from Fishing Rating, meanwhile, fishing relies on Melee combat.Suggestion: replace the Ranged bonus with the Melee bonus. ...
10 months ago in Feedback 1 Open

Codex Enhancement for In-Game Knowledge and Resource Discovery

I would love to see an improvement to the Codex system, allowing for more in-game knowledge without the need to consult external charts. It's frustrating to leave the game just to look up resources on the internet. I propose that the Codex disp...
10 months ago in Feedback 2 Open

Better gardening Ideas

Currently, gardening in the game is quite tedious and a bit time-consuming. I like having a gardening spot near my base to optimize my storage and food preparation, but each planter only accepts one seed. I don’t quite understand the difference wi...
10 months ago in Feedback 2 Open

Comparing Item Stats

I would suggest adding the ability to compare items with each other. There are so many items of the same "base" or "type" but with different stats due to the different materials used to craft these things. We already have the ability to left click...
10 months ago in Feedback 0 Open

Etched Ingot

Displayed effect of basic ingot and etched ingot is the same. I.e. ingot(gold) provides 10% magick power, etched ingot (gold) displays the same magic power bonus. It looks like something was missed in the programming. No sober player will use 2x m...
10 months ago in Feedback 2 Open

Companions Ai while collecting

The companion AI seems a bit off when you have piles of resources apart from each other, the companion will pick up 1 from 1 pile, then walk over to the other pile, and pick 1 up, moving back and forth between the piles. Occasionally they will pic...
10 months ago in Feedback 1 Open

Stamina cost for fishing is very unbalanced

The stamina requirements to catch fish could use some work. 145 stamina is more than enough to get one to the top of a mountain using nothing but climbing picks to hoist yourself up a sheer rock face, but not enough to reel in a trout? I tried fis...
10 months ago in Feedback 3 Open

Stamina potion is useless and the only place it makes sense to use it and it would be very helpful i am not allowed to use it

The stamina potion is useless because I don't use it in combat because i can;t dodge when i do that and if i stop my stamina recovers anyway. On Q shortcut I put health potion only. The circle is for food mostly. So the only moment I would like to...
10 months ago in Feedback 2 Open

new alloy

[Suggestion] Expand the Crafting System with Realistic Alloys Hi team, First of all, thank you for your amazing work on Nightingale — the crafting and survival systems are already strong, but I’d like to propose an expansion to the metallurgy side...
3 months ago in Feedback 0 Open