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NPC traders: too expensive

The traders could be quite relevant, but when their pricing is such that one has to clear the map to buy a coffee... That doesn't work. Also, the placement of NPC traders is just weird. Why would one sit out in the wilds when there is a village or...
9 months ago in Feedback 1 Open

In game Material Tracker

An in game detailed Compendium in a similar UI design to the progression window that is used to track the materials found in the realms said UI would display materials by type and show the materials and their stats and tier materials not obtained ...
7 months ago in Feedback 0 Open

Fishing Rating Stat Not Affecting Fish Catch Rate

After conducting thorough testing over 2,500 fishing attempts in Nightingale, I’ve observed that the fishing rating stat doesn’t seem to function as intended. Whether I used a fishing rating of 3 or 197, the catch rate for rare fish remained consi...
8 months ago in Bugs 4 Under Investigation

The Dragon's Hoard card interaction with Workers is a cool Nightingale flavoured interaction, not a bug :)

We had a great time testing whether Major realms or other Minor cards effected Worker's output It is really cool that Dragon's Hoard effect their output - it is a system unique to Nightingale I'd like to see interact with more systems, please! I d...
5 months ago in Feedback 1 Open

crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
8 months ago in Feedback 2 Open

I would like to see some sea creatures

It would be great to see something in the vast waters that surround the forest and swamp biomes such as serpents, mer-people, squiddies, shark-like creatures, Kelpies, Red-caps, etc. Also to allow use of single handed weapons in and underwater lik...
7 months ago in Feedback 0 Open

Workers harvesting tier 2+ resources

Please let NPC workers harvest tier 2+ resources. Maybe allow adding augments to workstations to allow for better resources harvested.
about 2 months ago in Feedback 1 Open

Base NPCs could extract Tier1-3 resources

I've moved my base to a Tier 3 map, hoping that my workers could extract resources corresponding to the map's tier, but they can only farm for Tier 1 resources. In my humble opinion, I'd like to be able to gather all resources depending on the Tie...
about 2 months ago in Feedback 0 Open

Duplication Glitch

If i go to welkins reach and then make a death jump (the fall damage would kill me) and then while falling jump to crossroads, when i get there i get a free duplication of my followers items. I have not tried this in other realms.
6 months ago in Bugs 1 Fix Live

More use for essence

Low tier essence use is subpar. It would be great if we could other use for lower tier essence than just repair for t1 and unlocking progress. Many recipe could benefit from needing essence. Especially refined mats (think gilded&etched for exa...
7 months ago in Feedback 0 Open