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Remove the Fae Resources from Storied Realms

Greetings Devpeoples, This post is to request that the various Fae Resources, the Gear Score 100 special POI ones like Titan's Fingernail, Einaidia, and Star Ruby, be removed from the Storied Realms entirely. The reasons for this are two fold: It'...
7 months ago in Feedback 1 Open

Add More to Offerings

Hello! One thing I would like to see is more support for offerings. Right now, these are what I consider some of the issues (some of which are bugs already reported on this forum): Offerings aren't returning the correct tier for the Realm that the...
6 months ago in Feedback 1 Open

Harvester's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Harvester's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
6 months ago in Feedback 0 Open

Boss Rush - Bound Sentinel Fight: Cages

If you open the bound cages in the Bound Sentinel fight in Boss Rush, the cages remain open in future waves. Unfortunately, the cages do not close when the portal closes and is re-opened, so if you open them once, they are open forever. This can a...
3 months ago in Feedback 1 Open

Hunger is a pointless mechanic

Hunger is an ancient mechanic from the birth of the survival genre, it's been tackled on every game since, it works in some hardcore survival games but since food scarcity is not an issue even when you start up the game for the first time, it's on...
2 months ago in Feedback 0 Open

Paid DLC idea - culture packs

The base Culture Pack in the game should certainly be "Victorian England" and the original gaslamp vibe. So things like the Bhutan tileset are IMO completely out of place and should have been relegated to a DLC that is either a tileset or a cultur...
5 months ago in Feedback 1 Open

Cavern Realm Suggestion - Repost RR Update

Greetings Devpeoples, This post is to supply a potential new Realm to travel through, a subterranean one called Caverns. To me, the lure of what lies beneath the earth in such a wonderful fantastical setting as Nightingale is immense. With the abi...
6 months ago in Feedback 1 Open

Tier-based ore generation makes exploration duller, biomes feel less diverse

Figuring out what realms had what resource and where was a big part of exploration and what made the various biomes and their peculiarities compelling. The previous ore generation may have been a little too fiddly with the Realm Level variance, bu...
7 months ago in Feedback 2 Open

With POIs rapidly appearing, valuable resources in clusters, and Legendary creatures Marked on Map, There is limited value to exploring new realms

I find this to be somewhat true even with the story realms. I don't feel like I have to explore much at all to find valuable resources because the fibers and wood I need from a certain biome are found in easy-to locate clusters. I wish I had to wo...
6 months ago in Feedback 2 Open

Mining ore is messed up

There seems to be a continuity issue in the ore distribution. All I can find is Pursuit, nickel, and zinc in any of the ascended realms. there is no aryium, cobalt, or anything else readily mineable in the usual areas. All the different realms - a...
2 months ago in Feedback 1 Open