The Shack tileset is very limited, but that's another topic. One of the cool things in the Shack tileset is the Thatched Balcony. I like the way it extends out to give space to an area. My problem is with the side openings. That's so unsafe, and l...
Categories should start collapsed, or at least have an option to default to that behavior. That is, if I want to craft a fishing rod, it's much faster for me to click the "Fishing Rods" category and then choose a rod vs scrolling through the entir...
I was building a house out of crude wood and i was working on the second story, and it wouldnt let me place a rail/fence above a doorway on the floor below, i can place a wall there but not a railing, which is what lead me to bugreport.
Some common things players might bring to each realm they enter are materials to construct Lodestars (just one example). However, when you want to get ready for a Realmdive, you need to collect all the various resource types. When you dismantle on...
More companions and enhance their Interactions for a better overal basebuilding experience
It would add to the gameplay experience to have multiple NPCs at your base performing various tasks and (maybe) interacting with furniture? This would add life and purpose to building, making your creations feel less lonely and more meaningful. Ha...
Settler Minor Realm Cards Don't Function With Augments
Greetings Devpeoples, This post is to alert you to a problem occurring with the Settler Minor Realm Cards, and the way they interacts with crafting stations and Augments which increase yields. My expectation from the nature of the bonuses would be...
Jeweller (Gem) Augment Category Request - Community Theorycraft Project
Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
Just a thought, maybe put some kind of loot in boxes while gathering build mats or the mats to complete quests. possibly even larger payouts on larger enemies? Enjoying the experience so far
Prebuilt Excellent Cooking Station not recognizing Augments
The first Village in Sylvan's Cradle has a house with a lot of prebuilt crafting stations in it. I've been putting down augments, intending to use it as a base while I gather materials, and every other crafting station seems to be recognizing the ...