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New Major Realm Card series, Defense, Chase, Maze

It would be cool if we had a series of new Realm cards. Some things apply to them across the board, just like other realm cards that already exist. This refers to the biome type and difficulty level. As I know that certain types of game play do no...
about 2 months ago in Feedback 1 Open

In game Material Tracker

An in game detailed Compendium in a similar UI design to the progression window that is used to track the materials found in the realms said UI would display materials by type and show the materials and their stats and tier materials not obtained ...
7 months ago in Feedback 0 Open

I would like to see some sea creatures

It would be great to see something in the vast waters that surround the forest and swamp biomes such as serpents, mer-people, squiddies, shark-like creatures, Kelpies, Red-caps, etc. Also to allow use of single handed weapons in and underwater lik...
7 months ago in Feedback 0 Open

Boss Rush and Ascended realm progression

Related posts: https://playnightingale.ideas.aha.io/ideas/RRFEEDBACK-I-1311 https://playnightingale.ideas.aha.io/ideas/RRFEEDBACK-I-1283 Because of the addition of Boss Rush, Ascended realms serve no purpose except as sources for T4 essence; the T...
about 1 month ago in Feedback 0 Open

Bound night spawns lacking variation in Gauntlet forest and desert realms.

I'm not sure if this a bug or not, but i've noticed that the bound packs that spawn at night when the player is travelling around the Gauntlet forest and desert realms seem to almost always consist of a lamplighter and 2 bound mortar units. Consta...
2 months ago in Feedback 0 Open

Creature vs structure aggressiveness

Creature agro vs NPC and player structures is excessive. If NPCs are fighting creatures then some damage to structures is expected, but they specifically attack structures until they are completely destroyed, which makes no sense; they don't attac...
about 2 months ago in Feedback 0 Open

Emergent PvE encounters & ambience is lacking

I am a first time solo player with the recent major update and have been enjoying much of the game. But what I've started to feel more and more now that I'm into tier 3 is how few things happen in the world outside of the player's actions. I've n...
8 months ago in Feedback 0 Open

Trophies for all creatures

Would be nice to be able to craft trophies from the fabled Bones/leather/chitin. Should be not to easy to craft those but needs at least 5 bones of one fabled and T5 materials to craft a trophy that can be used as decoration in the house. The T5 m...
7 months ago in Feedback 0 Open

Suggestion: Addition of a Bestiary or Compendium

It would be really cool to have some kind of compendium that records resources and monsters/wildlife that the player encounters, as the player encounters them. Things that haven't been found yet obviously shouldn't show up ( could be marked as jus...
5 months ago in Feedback 0 Open

Estate Cairn should despawn any/all Creatures/Enemies

Please allow the Estate Cairn, to completely despawn any/all Creatures/Enemies in the vacinity of the Estate Cairn that would include non-aggro as well as aggro mobs - such as Deer, Pig, Beezleboar, Bound, Carnute, etc. I have a Respite in a T3 He...
6 months ago in Feedback 0 Open