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Creatures/Enemies

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More options to hunt

It would be nice to have more options when hunting.Such as, traps, that would be able to hold an enemy for a time in place, entirely on hold, possibly more than one, that can be thrown/placed with an item in inventory as entering building mode, pl...
20 days ago in Feedback 0 Open

Adding mounts and tames would be amazing.

I thinking adding Mounts for alternative transportation would be a nice touch to the already amazing game you have going.
about 1 month ago in Feedback 0 Open

increase cairn spawn prevention radius with higher tiers

Now that we have tiered cairns, would it be possible to have their spawn prevention AOE be increased as they tier up? potentially the tier 4 could be very, very wide such that the odds of something that spawned out of range wandering close enough ...
about 1 month ago in Feedback 0 Open

Yex fight on Boss Rush becomes bugged

I'm playing bodd rush mode and had to figt Yex. From previous fights, I knew that Immolation was good at dealing damage to them and the creatures they spawn. So when I dropped into the arena the first thing I did was to cast Immolation. For some r...
about 1 month ago in Bugs 2 Open

Estate Cairn should despawn any/all Creatures/Enemies

Please allow the Estate Cairn, to completely despawn any/all Creatures/Enemies in the vacinity of the Estate Cairn that would include non-aggro as well as aggro mobs - such as Deer, Pig, Beezleboar, Bound, Carnute, etc. I have a Respite in a T3 He...
about 2 months ago in Feedback 0 Open

Trophies for all creatures

Would be nice to be able to craft trophies from the fabled Bones/leather/chitin. Should be not to easy to craft those but needs at least 5 bones of one fabled and T5 materials to craft a trophy that can be used as decoration in the house. The T5 m...
3 months ago in Feedback 0 Open

magwytch landing

That initial landing at Magwytch has been seriously watered down. The original landing, with it's horde of standard bound, 2-3 of the flamethrower guys (can't remember the official name atm) and 2 of the Brutes used to be a memorable and notable m...
about 2 months ago in Feedback 2 Open

Emergent PvE encounters & ambience is lacking

I am a first time solo player with the recent major update and have been enjoying much of the game. But what I've started to feel more and more now that I'm into tier 3 is how few things happen in the world outside of the player's actions. I've n...
4 months ago in Feedback 0 Open

Mechanic suggestion

Add a mechanic to tame companion animals that players can breed and summon to accompany them on their journey. (Tame and breed at base. Then tie one to an article to summon while out and about)
29 days ago in Feedback 0 Open

Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
4 months ago in Feedback 5 Open