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Creatures/Enemies

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Estate Cairn should despawn any/all Creatures/Enemies

Please allow the Estate Cairn, to completely despawn any/all Creatures/Enemies in the vacinity of the Estate Cairn that would include non-aggro as well as aggro mobs - such as Deer, Pig, Beezleboar, Bound, Carnute, etc. I have a Respite in a T3 He...
about 2 months ago in Feedback 0 Open

Mechanic suggestion

Add a mechanic to tame companion animals that players can breed and summon to accompany them on their journey. (Tame and breed at base. Then tie one to an article to summon while out and about)
21 days ago in Feedback 0 Open

Invisible enemies, recruits, NPCs

Since the Winter update, NPCs, recruits, and even enemies seem to not be loading in all of their visual aspects. For example, my companion seems to often walk around as just her rifle and her hair. An NPC in Sylvan's Cradle only loaded his head, w...
22 days ago in Bugs 1 Fix Live

Trophies for all creatures

Would be nice to be able to craft trophies from the fabled Bones/leather/chitin. Should be not to easy to craft those but needs at least 5 bones of one fabled and T5 materials to craft a trophy that can be used as decoration in the house. The T5 m...
3 months ago in Feedback 0 Open

magwytch landing

That initial landing at Magwytch has been seriously watered down. The original landing, with it's horde of standard bound, 2-3 of the flamethrower guys (can't remember the official name atm) and 2 of the Brutes used to be a memorable and notable m...
about 2 months ago in Feedback 2 Open

enemies moving too fast

deers, spiders, all kinds of enemies are just moving too fast. One second they are in front, the other in the back, and you have half HP, why? just make the movement normal, lower their speed by 50%
12 days ago in Feedback 0 Open

Emergent PvE encounters & ambience is lacking

I am a first time solo player with the recent major update and have been enjoying much of the game. But what I've started to feel more and more now that I'm into tier 3 is how few things happen in the world outside of the player's actions. I've n...
4 months ago in Feedback 0 Open

Pick unequips after casting Shockwave

While fighting bound in an Ascended Herbarium desert bunker, after casting Shockwave, my pick "unequips" from my hands, even though the weapon bar shows it is equipped
14 days ago in Bugs 0 Open

Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
4 months ago in Feedback 5 Open

Sylvans cradle temple of power bugged

Sylvans cradle temple of power bugged, im on the quest where angels fear to tread, the empyrean network and guilt within the walls, ive found 4 glyphs within the temple, and nothings happened, i can hear monsters and echoes in the floor but am una...
16 days ago in Bugs 1 Open