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Combat

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Weird weapon imbalance.

I noticed that for some reason bows and sling bows have a higher base damage than any of the guns. Which considering the material costs involved seem weird as hell. I mean, sling bows have the highest base damage, and you can make ammo for them fr...
8 months ago in Feedback 4 Open

Creature vs structure aggressiveness

Creature agro vs NPC and player structures is excessive. If NPCs are fighting creatures then some damage to structures is expected, but they specifically attack structures until they are completely destroyed, which makes no sense; they don't attac...
about 2 months ago in Feedback 0 Open

Corpses of Slain Animals Don't Stay Put

As the title says, after killing an animal, the corpse sometimes teleports or disappears entirely. The details vary: sometimes it happens immediately after the animal dies, sometimes 30 or more seconds after. Sometimes the corpse only moves a few ...
2 months ago in Bugs 1 Open

request- addition NPC Recruit Job assignment, base defense (guard post)

Simple request. add a new "job" station for recruited NPCs. base defense. (guard post)resources gained for station- whatever bound would normally drop for said realm. resource gather rate depended on realm "hostility level". Though this would be a...
2 months ago in Feedback 0 Open

Multiple players use Summon Swarm

I've noticed from playing with other players that if we cast Summon Swarm on an enemy, it cancels out the other player's Summon Swarm. I always assumed this was intentional, but I am curious if it is actually a bug.
6 months ago in Feedback 0 Open

Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
9 months ago in Feedback 5 Open

Yex fight on Boss Rush becomes bugged

I'm playing bodd rush mode and had to figt Yex. From previous fights, I knew that Immolation was good at dealing damage to them and the creatures they spawn. So when I dropped into the arena the first thing I did was to cast Immolation. For some r...
6 months ago in Bugs 3 Open

Yew adds vanishes into the wall during boss rush

It is the second time i have to stop my boss rush because bisclaret the corrupted somehow went behind the wall opposite to the entrance, so Yew stays immune. I was able to damage bisclaret with my launcher + explovive marbles or my grenade but his...
2 months ago in Bugs 0 Open

Creatures Move After Death

Creatures move through walls or several feet after they die and are approached. Sometimes resulting in strange positions. Such as frogs tounges being fully extended.
3 months ago in Bugs 1 Open

Harvester's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Harvester's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
8 months ago in Feedback 0 Open