Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

Feedback

Showing 144 of 3460

Bull chargers are harder than zone completion bosses

I do not think that the skull-headed bull brutes who have a charging phase after they take a certain percentage of damage should be so hard that they lead players to quit the game. That, however, is where I find myself.This is not fun. This is not...
9 months ago in Feedback 2 Open

Weapons of the Realms - Community Theorycraft Project - RR Repost

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
9 months ago in Feedback 1 Open

Jana has way too many HP

This was really, really annoying. By the steam achievements I'm one of very few to make it to the watch. I would bet it's even fewer of us who have bested Jana. Jana has an unreasonable number of hit points. At least two orders of magnitude too...
9 months ago in Feedback 0 Open

Magic weapon tools

I would like to suggest a dedicated spell tool. Instead of placing spells in ordinary tools and guns, a dedicated tool for that job would solve the control issues currently existing in the game. As it stands, my impression is that fireballs are cu...
9 months ago in Feedback 2 Open

Essence scaling on higher difficulties

I´ve tried farming T3 essence on every difficulty and it seems like the scaling on the essence (Especially Nightmare) is non-existent. I love challenge and I like to be rewarded when I take on the challenge. If I can tackle level 100 enemies with ...
9 months ago in Feedback 0 Open

Traditional aim down sights mechanics

Hoping to see a feature added to be able to aim down sights with ranged weaponry, like in other fps games. It does not seem like a crazy ask, but essentially just a simple zoom and sensitivity slow down when aiming would be extremely appreciated. ...
4 months ago in Feedback 0 Open

The Future of Parametric Materials

Hello Inflexion, and hello fellow Realmwalkers! TL;DR: I believe Nightingale needs crafting materials with more specific uses and more logical progressions that encourage players to carefully consider their options and make decisions that support ...
8 months ago in Feedback 2 Open

Combatant's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Combatant's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
8 months ago in Feedback 0 Open

Magick Ammunition underpowered

Magick ammo damage/time is too low. Even with a full magic build the damage is insignificant largely. Magick ammo seems to be primarily useful only for overcoming resistances regardless of whether the player uses a full magick or full range build,...
8 months ago in Feedback 3 Open

Ascended realms HP: grind beyond measure

I am playing on champion and any and all ambition to play on nightmare is slowly disappearing. Not because it is (too) hard, but because there seems to be a fundamental error in design. Grinding is not fun, yet this is exacxtly what we get. Insane...
8 months ago in Feedback 1 Open