Did my first Elder Eoten, had the meat but he didn't spawn an offering thing to put it in, or was perhaps glitched into the ground as part of his branches also were, he was beside a hill.
attacked going through first portal, character won't stop injury noises
I just got here so I'm not sure if this is normal or not. I got through the intro bit and opened the portal. Puck warned me that enemies were coming. I turned to look but I didn't get around far enough to see them before they were attacking me. In...
Weapons of the Realms - Community Theorycraft Project - RR Repost
Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
This was really, really annoying. By the steam achievements I'm one of very few to make it to the watch. I would bet it's even fewer of us who have bested Jana.
Jana has an unreasonable number of hit points. At least two orders of magnitude too...
I would like to suggest a dedicated spell tool. Instead of placing spells in ordinary tools and guns, a dedicated tool for that job would solve the control issues currently existing in the game. As it stands, my impression is that fireballs are cu...
Enemy animations and attacks make combat frustrating
The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
The lag is awful. I am so excited about this game, but combat is impossible. I glitch a lot while climbing. I am running lowest possible quality to try to play. I am currently trying to focus on building and even that is so glitchy it is difficult...
Hi, so in third person which is my preferred way to play, the bow and arrow shots go about an inch to the left of where the crosshair lies. The disparity also varies based on how far the target is.
Bluff: Dedicated Fullscreen needed and not just borderless. It's incredibly hard to play the game in borderless and having two monitors as the cursor goes passed onto the next monitor and you click out of the game. This makes me become unresponsiv...
So for multiplayer Bopss Rush, maybe a realm players can venture to to join other Realmwalkers before they start Boss Rush (Level 1) starting but also make a buttom or podium that allows other players to request a realmwalker to join them