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Repairing ALL items

If I am repairing ALL items, PLEASE repair all items of my companion as well. It seems silly to transfer their items to my backpack, then repair all, then transfer them back, then have them equip the items.
24 days ago in Feedback 1 Open

Aid and Defense problem

In both Aid and Defense spots it's a problem that the local wildlife both kills the questgiver NPC:s and trashes the structures when they spawn too close. No way to take the quest when the questgiver is dead and gone, please make them safe from en...
about 1 month ago in Feedback 0 Open

Melee metal and progression

TLDR: The progression of metals for melee builds is very disappointing since it lags behind both ranged and magick progression, both for mined and looted metals. The progression of metals should make each higher tier better than the last, but that...
about 2 months ago in Feedback 0 Open

Add tooltips when hovering over items in crafting tables

I am a new player and I am struggling with the crafting tables, especially things like the enchanters focus. I know you can click on it to see what it does, but it's a lot of clicks and mouse movement to go back to the menu each time I come to loo...
2 months ago in Feedback 1 Open

Enhanced Ingot secondary component stats not reflected into the final product.

I have noticed that when I use the Forge Minor Realm Card to enhance Ingots so, for example, Bronze gains 2% additional Melee and Crit but if I craft a Fastener without the Forge Card active it drops back down to 6% and not 8% but if I use the sam...
about 2 months ago in Feedback 0 Open

Ground Targeting for thrown items and spells

Id like to see a ground targeting reticule and possibly a trajectory marker that moves with you as you prepare to throw something like a grenade or a spell. Possibly also an AOE marker. It can be dificult to detect where these things will land and...
26 days ago in Feedback 0 Open

Bull chargers are harder than zone completion bosses

I do not think that the skull-headed bull brutes who have a charging phase after they take a certain percentage of damage should be so hard that they lead players to quit the game. That, however, is where I find myself.This is not fun. This is not...
2 months ago in Feedback 2 Open

Group Play is not Rewarding

In fact, it's punishing. Currently, it's more efficient to just run ascended realms solo for T4 essence. In group vaults, you only get a measly 7 essence per objective and you have to compete with party members over who gets essence drops from ene...
2 months ago in Feedback 0 Open

Cavern Realm Suggestion - Repost RR Update

Greetings Devpeoples, This post is to supply a potential new Realm to travel through, a subterranean one called Caverns. To me, the lure of what lies beneath the earth in such a wonderful fantastical setting as Nightingale is immense. With the abi...
2 months ago in Feedback 1 Open

Lighting range is the issue, not the brightness itself

I built a stave house and it's so incredibly dark. I know you made the lights darker this update but that only highlighted the issue. Now my house looks like a dark void with a bunch of small suns. The lights itself are really bright but none of t...
about 2 months ago in Feedback 2 Open