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Some of the original tutorial back please?

I realize it is impossible to make everyone happy, but I miss the original tutorial quite a bit and the role Puck played in it. I played Nightingale when it was first released and then took a lengthy break for a year. I started playing again recen...
6 months ago in Feedback 0 Open

Show charm, infusion, spell (names) on objects

When hovering over an object (tool) you only properly see the charm applied with description. The rest are symbols (spells) or not shown (infusions) at all.Please do something to show ALL the information in one spot of the UI for all equipment (to...
11 months ago in Feedback 1 Open

Multiple players use Summon Swarm

I've noticed from playing with other players that if we cast Summon Swarm on an enemy, it cancels out the other player's Summon Swarm. I always assumed this was intentional, but I am curious if it is actually a bug.
9 months ago in Feedback 0 Open

Workshop Mallet

I would like to suggest the addition of a Workshop Mallet to assist players with building, upgrading and decorating their builds. I was thinking the Mallet could have 3 functions: Left Click:Locks the selected structure: making it immune to player...
9 months ago in Feedback 0 Open

Add More to Offerings

Hello! One thing I would like to see is more support for offerings. Right now, these are what I consider some of the issues (some of which are bugs already reported on this forum): Offerings aren't returning the correct tier for the Realm that the...
11 months ago in Feedback 1 Open

Estate Cairn should despawn any/all Creatures/Enemies

Please allow the Estate Cairn, to completely despawn any/all Creatures/Enemies in the vacinity of the Estate Cairn that would include non-aggro as well as aggro mobs - such as Deer, Pig, Beezleboar, Bound, Carnute, etc. I have a Respite in a T3 He...
9 months ago in Feedback 0 Open

Harvester's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Harvester's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
11 months ago in Feedback 0 Open

Move Equivalent to Survivor

The chests we build have a equivalent button. It would be nice to have the same for our recruitable NPC. This will make inventory management less cumbersome.
3 months ago in Feedback 1 Open

Why abandon the entire skill tree construct at Tier 4?

Why is Tier 4 suddenly "buy recipes" and everything but food is still Tier3++. The abrupt change in mechanics makes no sense. Just add a Tier 4 to the tree FFS. And don't get me started on suddenly getting 'coins'. Stick to one currency please and...
5 months ago in Feedback 1 Open

Items tier visibility QoL

The items icon in the top right/bottom left corner should have the Tier number so it would be much easier to manage your storage/inventory.
11 months ago in Feedback 1 Open