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Remove the Fae Resources from Storied Realms

Greetings Devpeoples, This post is to request that the various Fae Resources, the Gear Score 100 special POI ones like Titan's Fingernail, Einaidia, and Star Ruby, be removed from the Storied Realms entirely. The reasons for this are two fold: It'...
5 months ago in Feedback 1 Open

New Offhand Item Ideas

Just plugging a handful of ideas for new offhand items. Shield: Just a means of blocking with one handed items that usually resort to parrying or something else entirely. Hold offhand button to block; has a more efficient block meter than two hand...
20 days ago in Feedback 0 Open

Offhand Use Without Hotbar

In a different post, I mentioned adding more combat value to basic offhand tools to further incentivize actually having them use an offhand slot, but another way to help approach the issue of these tools taking a slot on the hotbar while being so ...
20 days ago in Feedback 0 Open

More Combat Value For Offhand Tools

With the umbrella glider being such a crucial tool for navigation and environmental protection, it's hard to keep it out of my offhand bar- but it really stings to have it there mid-fight. To mitigate this, I think adding an umbrella dodge and att...
20 days ago in Feedback 0 Open

Signs

Can we please be allowed to either make signs or, like the chests, note what is behind door #1, #2, #3, etc.
21 days ago in Feedback 0 Open

Minor Card Display on Portals

In the UI for reactivating a dormant portal, it shows us the Major Realm card active and its effects on the right side (eg, "Ascended Gloom Swamp", etc.). However, it does not show us which Minor Cards, if any, may be active in the realm. It feels...
4 months ago in Feedback 1 Open

Carnute doesn't leave behind stumps

I found a patch of forest in the first Abeyance realm where the Carnute circles endlessly. Great spot for harvesting wood, I thought. After a while, I noticed that the forest was getting thinner and thinner for some reason, despite me never removi...
5 months ago in Feedback 0 Open

Simple Voice Acting for Companions

Please add voice acting for companions when you interact with them, it does not have to be complex, perhaps a greeting and acknowledgement when you change behavior but simple voice interactions dramatically improve imersion in the faewilds and dra...
3 months ago in Feedback 0 Open

Azazel fight

Azazel fight is underwhelmingly Grindy. the Healing paired with high health and the trees being immune unless the heal phase starts is rough. i suggest either capping how much Azazel can heal per phase or allow a player to focus on the trees any t...
5 months ago in Feedback 5 Open

Auto extinguish stations when production is done

Right now, when I craft something, I need to constantly remember to extinguish the fires for example in the forge or the cooking station. It would be good to have auto extinguished, because it is a chore to keep track of it when I have a specific ...
5 months ago in Feedback 0 Open