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Ground Targeting for thrown items and spells

Id like to see a ground targeting reticule and possibly a trajectory marker that moves with you as you prepare to throw something like a grenade or a spell. Possibly also an AOE marker. It can be dificult to detect where these things will land and...
19 days ago in Feedback 0 Open

Improved Storage Management with Proximity Chest Viewing

I’d like to request a new UI feature that allows us to view all nearby chests at once. I’m willing to craft an item for this functionality if needed. Going through each chest one by one when I want to build a new base or give an item to a frien...
about 2 months ago in Feedback 1 Open

Climbing picks should latch onto less steep slopes

I would like to see climbing picks latch onto slopes that are less than almost vertical. Essentially as soon as a slope is too steep to walk, the climbing picks should be able to latch on. Maybe even always latch on, even if you would otherwise no...
about 2 months ago in Feedback 1 Open

Auto extinguish stations when production is done

Right now, when I craft something, I need to constantly remember to extinguish the fires for example in the forge or the cooking station. It would be good to have auto extinguished, because it is a chore to keep track of it when I have a specific ...
2 months ago in Feedback 0 Open

rework insight puzzles

I would like to see some kind of alleviation only for the puzzle of checking the red marks on the wall. I have been playing since before Realms Rebuilt and had reached the final area before Rebuilt, but the only thing that stuck in my progression ...
2 months ago in Feedback 2 Open

Press a number to sheath an item instead of pressing H

At the moment, if you press 1 to bring out, for example the axe, pressing 1 again does not sheath the axe. I didn't realise until today that you can actually sheath with H but this is not intuitive at all. In every other survival game I can think ...
2 months ago in Feedback 1 Open

bring life to your characters, face animations etc + add animations to the doors

the things that bugged me a lot is still there and it may seem like a tiny thing but to me it's kinda a big detail the little things matter a lot in a game and that attention to detail just makes the experience a lot better especially in a multipl...
2 months ago in Feedback 0 Open

Why do we have to eat?

This does not feel like a survival game.Food should be for buffs only. Not something we have to do to survive.
2 months ago in Feedback 0 Open

Want different starter maps, cant craft Abeyance Card

I'm deeply sad about the fact that everyone gets the same starter map and there is no way to change the start map. Why remove such a great feature?? Who asked for this? I don't like this starter map and the fact that we cant craft a new Abeyance C...
2 months ago in Feedback 2 Open

Lamp post should be vertical with the world not the landscape

Lamp post is leaning as the ground below it is not levelled.
about 2 months ago in Feedback 0 Open