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Dauntless Sword Using Ornate Sword Model

I'm not sure if it's a placeholder for now, but the model for the dauntless sword doesn't match the icon, and instead is a copy of the ornate sword.
4 days ago in Bugs 0 Open

Clothing slots

If im wearing the clothes ... they shouldnt take up bag space
about 2 months ago in Feedback 2 Open

Toolbar gear unequips automatically

I've noticed that equipped tools and Q wheel items will unequip when dealing with inventories like chests. It took some prodding to figure out how to trigger it, but if you open an inventory like a chest and doubleclick a non-equipped tool to move...
7 days ago in Bugs 4 Open
116 VOTE

Please add saber swords, bayonets, and cane swords

Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
2 months ago in Feedback 13 Open

Give companions dedicated gear slots

Currently the companion's equipped gear stays in their inventory. If the companions had dedicated gear slots, like the players do, then their gear wouldn't feel like it's wasting their precious few bag slots.
about 2 months ago in Feedback 2 Open

Multiple players use Summon Swarm

I've noticed from playing with other players that if we cast Summon Swarm on an enemy, it cancels out the other player's Summon Swarm. I always assumed this was intentional, but I am curious if it is actually a bug.
5 days ago in Feedback 0 Open
108 VOTE

Horizontal Beams For Support in Buildings

I was thinking that it would be nice to have some horizontal beam/pillar options for buildings and support, like how they have it in Raft. That way it would be easier to build structures like bridges, and multiple-story homes, without having pilla...
2 months ago in Feedback 7 Open

No longer able to raise items above 2 ticks when building

Since the latest PTR and in Live as well, I've noticed that I am no longer able to free-build in the air. In the patch before, I was able to raise items up with R+mousewheel a relatively infinite height. In other words, I made a bunch of stuff flo...
7 days ago in Bugs 1 Open

Earlier Multiplayer-Type Hub

Hey there devs, I know you're probably tired of seeing this topic, but I wanted to amend it for 0.5 and further, in regards to the multiplayer aspect of the game and how I think a change early on would benefit quite a number of things. Ranging fro...
5 days ago in Feedback 0 Open

Allow free placement of wall and ceiling decorations/lights

Being forced to place lights and decor onto snap points on ceilings and walls limits creativity and can be infuriating when trying to fit a window AND a light on the same wall
2 months ago in Feedback 4 Open