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Essence Trader not telling me the type of 'Ore' or 'Ingot' I am buying

When I go to purchase something such as an ore or ingot from an essence trader I have no idea what the ore or ingot type is, the info simply is not there until i make the actual purchase.
18 days ago in Feedback 0 Open

Fauna in forests vs swamp and deserts

I really like the critter variety in forests now. The small deers are a great touch that I haven't noticed before and having a good number of non-hostile critters makes the place feel much more alive and believable. This isn't quite the case with ...
18 days ago in Feedback 0 Open

Augment type icons are too small

When building augments they have those icons indicating to which category each augment belongs too. They are extremely small, at least on my screen (1440p), making it next to impossible to actually tell what they represent and to which crafting st...
18 days ago in Feedback 1 Open

Add modifier keys for increasing quantity when crafting

Currently when crafting we can click on the + or - buttons to increase or decrease the number of crafted items by 1. I would suggest that if we hold Shift key (or some other modifier) while clicking the arrow keys, it increases the number of craft...
18 days ago in Feedback 0 Open

Please allow equipped weapon to show on character in 3rd person when sheathed.

Please allow our equipped weapon to show on our character in 3rd person view when sheathed.
23 days ago in Feedback 0 Open

Give Companions simple voice

Please give companions simple voice scrips. Just generic man and woman voice script for all recruitable npcs to say simple words like... hello, OK, sure, yes, got it, thank you, are you ok, etc. For example after you recruit them they can respond ...
23 days ago in Feedback 3 Open

Estate Cairn description update

Estate Cairn no longer says that it reduces/stops creature spawns in a radius (progression or build screen), and doesn't explain what "respite" means. The codex entry only says that it's a "safe area," not that it influences spawns or in what radi...
7 days ago in Feedback 0 Open

Chandelliers that hang lower

Currently chandelliers hang so close to the ceiling that they don't provide much light down below, and don't get much visibility for appreciating their designs. Please make it possible to change the height of chandelliers similar to how it can be ...
7 days ago in Feedback 1 Open

Material progression (cobalt)

Material progression skips usefulness, as demonstrated by cobalt vs silver. Both ores can be mined at the same tool level, but cobalt is more of a pre-silver material since "Environmental Resistance" is not a very valuable attribute, especially on...
7 days ago in Feedback 0 Open

Clothing progression attributes vs recipes

Attributes of each new level of clothing do not make them significantly different. It's often just a difference of 10 health and a slight boost to some other attributes, and in several/many cases actually a downgrade because of the material option...
7 days ago in Feedback 0 Open