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Comparing Item Stats

I would suggest adding the ability to compare items with each other. There are so many items of the same "base" or "type" but with different stats due to the different materials used to craft these things. We already have the ability to left click...
9 days ago in Feedback 0 Open

Put all items in the progression menu

I love the new progression tab because of the easy overview it gives me. For instance the ability to look at clothing or tools, compare base stats and so on. One of my favourite new features. I was confused and disappointed to see that the T4 stuf...
9 days ago in Feedback 0 Open

Etched Ingot

Displayed effect of basic ingot and etched ingot is the same. I.e. ingot(gold) provides 10% magick power, etched ingot (gold) displays the same magic power bonus. It looks like something was missed in the programming. No sober player will use 2x m...
9 days ago in Feedback 1 Open

Make items stackable (it would solve storage issues INSTANDLY)

Pretty much title. Dont let wires for example block 4 storage slots. Just call it wire and make the tiers/ingredient as subordination selectable. It will solve storage issues and automatically reduce the amount of chests you need to sort your thin...
9 days ago in Feedback 0 Open

"Hunger Mitigation" wording

Early on in-game, the wording of "Hunger Mitigation" on food items made me and couple of friends think that it was referring to slowing down the rate of hunger meter drain. But we realized after some time it was instead referring to "the amount of...
9 days ago in Feedback 0 Open

Glass+metal tile set

During this era (and even already in this game), glass dome structures existed. It would be an interesting addition to have some sort of industrialized metal+glass structure with translucent roofs
9 days ago in Feedback 0 Open

Charm of the Raven control issues

While it is undoubtedly THE way to travel over land, the Charm of the Raven is very dysfunctional in many other situations. Sometimes it doesn't go off, oftentimes it boosts where or how far you don't want it to. To clarify: 1) Sometimes it doesn'...
9 days ago in Feedback 0 Open

Companion Health Bars

Absolutely love all the work and changes that have already gone into improving the Companions, and I love the new charms that allow us to heal our companions or double their health. It would be a huge UI experience to be able to see our companions...
9 days ago in Feedback 0 Open

Structure Appearance Change

I think it would add a superb depth to building and gameplay if Two things were true. A) If structures Visually degraded as they got damaged, think Magwytch Town, and so you could see if your building were in need of repair. and B) The structures ...
9 days ago in Feedback 0 Open

haussmannien block set

After seeing the regency blocks, it made me want to see some Haussmannien-style blocks in the game, Haussman lived in the 18th century and it's a style that developed before l'art nouveau, which fits with the game. Among other things, it's the arc...
10 days ago in Feedback 0 Open