I logged in today and the only things I can build now when I push "B" or manually go to the crafting menu is the hunting knife augmentation, the refined cooking station and the simple cooking station. When the menu pops open for a second I can see...
The game would greatly benefit from chase items, tangible "Legends" and achievemnts that are more than some fancy text in an obscure challenge menu nobody ever looks into. The Setting gives prime opportunity for clues, rumors, visual storytelling ...
My follower unequips items when I take like items from their inventory
I gave my follower upgraded hat and shirt. I equipped them on him. I then removed the old ones from his inventory by clicking on the item then clicking transfer. When I did this he unequipped the other ones.
Consumable menu says holding MB5 opens radial after remapping the consumable button, but it's still Q.
Changing the consumable button changes the button to use consumable, but it doesn't change the button to hold down to bring up the radial menu like it says it does in the consumable menu, and there's no option to change it in the settings, either....
Hey, could you maybe add a favourites button in the crafting benches so you can favourite the things you craft the most. There are alot of different things and sometimes its a bit overwhelming
allow us to see a number somewhere in the progression menu showing the amount of essence required to complete the entire tier of progression(1,2, and 3), and possibly one for every subsection (refinement, tools, etc.)