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Use Pet Beds system to have multiple Recruits and to position them at work sites

A pet bed spawns a pet. Maybe it could instead spawn a Recruit, and you can talk to the Recruit to "Work Here". A basic requirement might be a Recruit Bed will not spawn a Recruit unless it is Sheltered, so if you build a small house for a Recruit...
8 days ago in Feedback 0 Open

This community portal needs a "report" option

Because of topics like https://playnightingale.ideas.aha.io/ideas/RRBUG-I-1314
8 days ago in Feedback 1 Open

upgrade bench

Please put the upgrade bench back to the way it was like the other crafting benches. The way it was utilized t2 and t3 as you progressed thru the game. as it is now waiting till the end and only being able to use t4 to upgrade from any quality ite...
15 days ago in Feedback 1 Open

Recruits having issue with Bhutan Upper Floor

I have been battling this issue all night as to why my recruit goes up about 3 stairs to follow me, then just turns around and goes back down and just stops at gound level. It turns out there must be a new bug with the way recruits handle the "no ...
29 days ago in Bugs 7 Open

Bring back the glossary

Before 0.5 there was a glossary (can't remember if that's the right name) where you could look up where to find resources & what not. It was extremely useful & now that the game has been entirely redone, wikis, guides, & forum posts ar...
about 2 months ago in Feedback 0 Open

make seed icons distinguishable

The seed Icons have to be hovered over to find out which one it is... rather annoying :D
2 months ago in Feedback 0 Open

Firearms Attachments

Would it be possible to see weapon attachments implemented in the future such as bayonets and period accurate scopes
2 months ago in Feedback 0 Open

New Building Tile for Castle Builders

A building tile set that I think many people would enjoy is Romanesque style. Perhaps even adding rounded foundations/walls/roofs to the tile pack would add so much character to the game. Many people would love to build an European-style castle in...
about 1 month ago in Feedback 1 Open

Survivor/Recruit runs away aggros crowds

It would be nice if the AI for the survivors kept them close to you. I've had multiple occasions where I need to take a quick break to heal or restore my items and my survivor has already run down the stairs to trigger a fight. Having the option f...
about 1 month ago in Feedback 0 Open

Augments stop working when i leave my home realm and come back

So i spent alot of time putting all of my augments down and making sure everything was being used correctly, but everytime i leave me realm and come back none of my workbenches are registering the augments. no traits. the only fix is destroying my...
2 months ago in Bugs 4 Under Investigation