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Gear level changes

Gear Score This system itself is perfectly fine, but can be confusing in one way in particular - Gear level requirements can be annoying sometimes, many players (like myself) are easily confused when finding ore, or wood that they don't have the g...
4 months ago in Feedback 1 Open

Package up a set of mats (or an existing built object) into one bundle

I would like to be able to package up a set of required materials (say 2 lumber, 2 stone blocks, a wire, and a lotus) into one package, or even better, a prebuilt teleport/respawn point (whatever it is called in game). That would prevent us from a...
4 months ago in Feedback 0 Open

Inventory sorting

Please make sorting in inventorys a drop down instead of cycling. Please enable inventory sorting when opening companion inventories
4 months ago in Feedback 0 Open

When crafting items at a bench with increased yield trait, the quantity being crafted should show the bonus amount instead of the base amount

No description provided
4 months ago in Feedback 0 Open

More varied (or multiple) minor biome cards

I would like to see the Minor Realm card system get reworked to and add/modify how realms and biomes appear. I would like players to have more control over the appearance/features of realms. I imagine a system where the colors/season/weather/skybo...
4 months ago in Feedback 1 Open

Swords

Nightingale needs swords. It seems like a major missed opportunity that this game does not have swords as a melee weapon. Swords are a major weapon in the fantasy genre, and were a massive status symbol in most civilizations on earth. A game with ...
4 months ago in Feedback 0 Open

Taliesin quest rewards too low

The T1 infusion rewards for Taliesin's challenges are obsolete by the time they are awarded. Some of the challenges can be done in the Abeyance, but the rest will have to be done in higher realms, all of which drop at least T2 essence (and therefo...
4 months ago in Feedback 0 Open

Issue with the assignment of the 'A' key for AZERTY keyboards

At the start of each game, the 'A' key, which brings up the consumables wheel on an AZERTY keyboard, is disabled, and the 'Q' key takes over this function. However, the 'Q' key has retained its function for moving left. You have to go into the con...
4 months ago in Bugs 1 Open

Idle face animations

It might just be me but player characters have some strong uncanny valley vibes, despite looking generally great. I think it's the lack of idle animations like blinking, the occasional twitch, head movement or the eyes just looking around a bit. T...
4 months ago in Feedback 0 Open

quest tracker not on main screen

at some point the quest tracker stopped showing up on the game screen. it only appears when in the journal screen now.
4 months ago in Bugs 2 Open