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Estate Cairn description update

Estate Cairn no longer says that it reduces/stops creature spawns in a radius (progression or build screen), and doesn't explain what "respite" means. The codex entry only says that it's a "safe area," not that it influences spawns or in what radi...
6 days ago in Feedback 0 Open

Chandelliers that hang lower

Currently chandelliers hang so close to the ceiling that they don't provide much light down below, and don't get much visibility for appreciating their designs. Please make it possible to change the height of chandelliers similar to how it can be ...
6 days ago in Feedback 1 Open

Material progression (cobalt)

Material progression skips usefulness, as demonstrated by cobalt vs silver. Both ores can be mined at the same tool level, but cobalt is more of a pre-silver material since "Environmental Resistance" is not a very valuable attribute, especially on...
6 days ago in Feedback 0 Open

Clothing progression attributes vs recipes

Attributes of each new level of clothing do not make them significantly different. It's often just a difference of 10 health and a slight boost to some other attributes, and in several/many cases actually a downgrade because of the material option...
6 days ago in Feedback 0 Open

Mouse Wheel Changes Tools - No Option to Opt Out in Keybinds

The Mouse Wheel rotating between tools is terrible for me. There appears to be no way to opt out of this. I am 62, with arthritic hands, and I find myself inadvertently tapping / rolling the mouse wheel in the middle of most fights, then struggle ...
6 days ago in Feedback 0 Open

Alloys currently only support ranged and melee builds

At the moment there are only a few alloys, and all of them support either a melee, a ranged, or a hybrid melee/ranged build; none of them support a magick build. Because of the lack of magickal alloys tools that use the Reinforced Hammer and Marti...
6 days ago in Feedback 0 Open

Upgraded Magickal Structures

Crude Portals, Estate Carins, Lodestars, Glamour Stations and Pepys Box all look really primitive in tilesets above Crude. To keep them from becoming eyesores it would be great if there were upgraded versions, even if it's only an aesthetic differ...
6 days ago in Feedback 0 Open

Spyglass bug

When looking through the spyglass my screen remains shrunk even after spyglas is unequiped and removed from hotbar, have to travel to another loading screen to return it to normal.
6 days ago in Bugs 1 Open

Tier 3 clothing texture shown on transmog

I thought I would enjoy the fact that clothing now reflects the materials it's made out of however I quickly learned that I'm not a fan of red & black splotchy frog skin. I decided to use the glamour station to change my look back to the start...
6 days ago in Bugs 0 Open

make character model proportions more realistic: Realmwalker wasting disease

I still feel like character models could be adjusted. I appreciate the slightly different body types but there's still something lacking. The coat with tails on my current character really shows just how bad the standard character model is. Litera...
6 days ago in Feedback 0 Open