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Please bring back procedural generation

Greetings! Recently I've returned to the game and enjoyed the newst update very much. The storied realms are wonderful, yet I was missing the abilitty to create realms using a mix of realmcards (its especially odd since the cards themselves are st...
1 day ago in Feedback 0 Open
481 VOTE

Upgrade building tiles without deconstructing

Please allow for building tiles to be upgraded (or downgraded) in Build Mode, to any tiles that are similar in function (ie replacing a Crude Wall with a Tudor Wall, or Desert Doorway to Bhutan Doorway). This should also result in previous materia...
9 months ago in Feedback 17 Open
425 VOTE

Bag Equipped to NPC Adds Slots

If a bag is equipped to an NPC, I want it to provide more slots please
9 months ago in Feedback 15 Open
356 VOTE

Hide Equipped Items when moving Inventory Items

I am finding it difficult, for my eyes at least, to focus on the little green dots, when moving my inventory massively over to the boxes. I tend to be moving over items that I have already equpped not noticing that I just moved over potions and so...
9 months ago in Feedback 14 Open
268 VOTE

Allow us to choose our augments for crafting stations to turn them on and off.

It'd be nice to have an interface in each crafting station, that allowed us to just toggle which augments we wanted, so we can decorate however we want, keep all augments connected to the crafting station, and then just choose which ones we want t...
9 months ago in Feedback 22 Open

packs

I have bought the t4 backpack from the trader in the watch and also a pants, back home it is sometimes in the list and sometimes not. I needed to create some mats to make it and when I finally got them it was not in the list anymore.
about 1 hour ago in Bugs 0 Open

Procedural generation done right

Greetings!I wish to correct my post from yesterday where i was lamenting the loss of procedural generation.I realized that infact the proc gen was still there but it was still incredibly stunted.I am a big fan of No mans sky and have seen what wor...
about 9 hours ago in Feedback 0 Open

Restore blueprint rewards for exploration

Something that the game Once Human has which encouraged exploration, even though the locations were basically cut and paste, was that each of the bigger locations had a specific gear blueprint you could obtain. There was something similar in early...
about 16 hours ago in Feedback 0 Open

Gardening Workstation

Have a "gardening" / "agriculture" workstation. Up to 4 seeds can be simultaneously grown. Worker takes seeds from storage, starting with seeds with the lowest amount, and continuously grows, waters, and harvests the crop, adjusted for cards and r...
about 16 hours ago in Feedback 0 Open

Automation Station Upgrades - have survivors search for higher tier items

the Automation Stations have limited list of what they gather, and after a time the stuff they gather becomes useless. Please give an upgrade path to allow our survivors gather higher tier items to give later game purpose to these stations.
1 day ago in Feedback 1 Open